;;;;;;;;;;;;;;;;;
CreateMeshBuilder,
AddVertex,-1.38, 1.88, 2.92,
AddVertex,-1.29, 1.88, 2.92,
AddVertex,-1.19, 1.53, 2.92,
AddVertex,-0.80, 1.53, 2.92,
AddVertex,-0.88, 1.53, 2.92,
AddVertex,-1.38, 1.88, 6.2
AddVertex,-1.29, 1.88, 6.2
AddVertex,-1.19, 1.53, 6.2
AddVertex,-0.80, 1.53, 6.2
AddVertex,-0.88, 1.53, 6.2
AddFace,6,1,0,5,
AddFace,7,2,1,6,
AddFace,8,3,2,7,
AddFace,9,4,3,8,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,-0.88,1.1,6.2
AddVertex,-0.80,1.53,6.2
AddVertex,-0.80,1.53,2.92
AddVertex,-0.88,1.1,2.92
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

CreateMeshBuilder,
AddVertex,1.38, 1.88, 2.92,
AddVertex,1.29, 1.88, 2.92,
AddVertex,1.19, 1.53, 2.92,
AddVertex,0.80, 1.53, 2.92,
AddVertex,0.88, 1.53, 2.92,
AddVertex,1.38, 1.88, 6.2
AddVertex,1.29, 1.88, 6.2
AddVertex,1.19, 1.53, 6.2
AddVertex,0.80, 1.53, 6.2
AddVertex,0.88, 1.53, 6.2
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,0.88,1.1,6.2
AddVertex,0.80,1.53,6.2
AddVertex,0.80,1.53,2.92
AddVertex,0.88,1.1,2.92
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

;;;;;;;;;;;;;;;;;
CreateMeshBuilder,
AddVertex,-1.38, 1.88, -1.93
AddVertex,-1.29, 1.88, -1.93
AddVertex,-1.19, 1.53, -1.93 
AddVertex,-0.80, 1.53, -1.93
AddVertex,-0.88, 1.53, -1.93
AddVertex,-1.38, 1.88, 1.422
AddVertex,-1.29, 1.88, 1.422
AddVertex,-1.19, 1.53, 1.422
AddVertex,-0.80, 1.53, 1.422
AddVertex,-0.88, 1.53, 1.422
AddFace,6,1,0,5,
AddFace,7,2,1,6,
AddFace,8,3,2,7,
AddFace,9,4,3,8,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,-0.88,1.1,1.42
AddVertex,-0.80,1.53,1.42
AddVertex,-0.80,1.53,-1.93
AddVertex,-0.88,1.1,-1.93
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

CreateMeshBuilder,
AddVertex,1.38, 1.88, -1.93
AddVertex,1.29, 1.88, -1.93
AddVertex,1.19, 1.53, -1.93
AddVertex,0.80, 1.53, -1.93
AddVertex,0.88, 1.53, -1.93
AddVertex,1.38, 1.88, 1.42
AddVertex,1.29, 1.88, 1.42
AddVertex,1.19, 1.53, 1.42
AddVertex,0.80, 1.53, 1.42
AddVertex,0.88, 1.53, 1.42
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,0.88,1.1,1.42
AddVertex,0.80,1.53,1.42
AddVertex,0.80,1.53,-1.93
AddVertex,0.88,1.1,-1.93
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

;;;;;;;;;;;;;;;;;
CreateMeshBuilder,
AddVertex,-1.38, 1.88, -6.72
AddVertex,-1.29, 1.88, -6.72
AddVertex,-1.19, 1.53, -6.72 
AddVertex,-0.80, 1.53, -6.72
AddVertex,-0.88, 1.53, -6.72
AddVertex,-1.38, 1.88, -3.42
AddVertex,-1.29, 1.88, -3.42
AddVertex,-1.19, 1.53, -3.42
AddVertex,-0.80, 1.53, -3.42
AddVertex,-0.88, 1.53, -3.42
AddFace,6,1,0,5,
AddFace,7,2,1,6,
AddFace,8,3,2,7,
AddFace,9,4,3,8,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,-0.88,1.1,-3.42
AddVertex,-0.80,1.53,-3.42
AddVertex,-0.80,1.53,-6.72
AddVertex,-0.88,1.1,-6.72
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

CreateMeshBuilder,
AddVertex,1.38, 1.88, -6.72
AddVertex,1.29, 1.88, -6.72
AddVertex,1.19, 1.53, -6.72
AddVertex,0.80, 1.53, -6.72
AddVertex,0.88, 1.53, -6.72
AddVertex,1.38, 1.88, -3.42
AddVertex,1.29, 1.88, -3.42
AddVertex,1.19, 1.53, -3.42
AddVertex,0.80, 1.53, -3.42
AddVertex,0.88, 1.53, -3.42
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,0.88,1.1,-3.42
AddVertex,0.80,1.53,-3.42
AddVertex,0.80,1.53,-6.72
AddVertex,0.88,1.1,-6.72
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

;;;;;;;;;;;;;;;;;
CreateMeshBuilder,
AddVertex,-1.38, 1.88, -10
AddVertex,-1.29, 1.88, -10
AddVertex,-1.19, 1.53, -10 
AddVertex,-0.80, 1.53, -10
AddVertex,-0.88, 1.53, -10
AddVertex,-1.38, 1.88, -8.22
AddVertex,-1.29, 1.88, -8.22
AddVertex,-1.19, 1.53, -8.22
AddVertex,-0.80, 1.53, -8.22
AddVertex,-0.88, 1.53, -8.22
AddFace,6,1,0,5,
AddFace,7,2,1,6,
AddFace,8,3,2,7,
AddFace,9,4,3,8,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,-0.88,1.1,-8.22
AddVertex,-0.80,1.53,-8.22
AddVertex,-0.80,1.53,-10
AddVertex,-0.88,1.1,-10
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

CreateMeshBuilder,
AddVertex,1.38, 1.88, -10
AddVertex,1.29, 1.88, -10
AddVertex,1.19, 1.53, -10
AddVertex,0.80, 1.53, -10
AddVertex,0.88, 1.53, -10
AddVertex,1.38, 1.88, -8.22
AddVertex,1.29, 1.88, -8.22
AddVertex,1.19, 1.53, -8.22
AddVertex,0.80, 1.53, -8.22
AddVertex,0.88, 1.53, -8.22
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,0.88,1.1,-8.22
AddVertex,0.80,1.53,-8.22
AddVertex,0.80,1.53,-10
AddVertex,0.88,1.1,-10
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

;;;;;;;;;;;;;;;;;
CreateMeshBuilder,
AddVertex,-1.38, 1.88, 7.70
AddVertex,-1.29, 1.88, 7.70
AddVertex,-1.19, 1.53, 7.70
AddVertex,-0.80, 1.53, 7.70
AddVertex,-0.88, 1.53, 7.70
AddVertex,-1.38, 1.88, 9.50
AddVertex,-1.29, 1.88, 9.50
AddVertex,-1.19, 1.53, 9.50
AddVertex,-0.80, 1.53, 9.50
AddVertex,-0.88, 1.53, 9.50
AddFace,6,1,0,5,
AddFace,7,2,1,6,
AddFace,8,3,2,7,
AddFace,9,4,3,8,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,-0.88,1.1,9.50
AddVertex,-0.80,1.53,9.50
AddVertex,-0.80,1.53,7.70
AddVertex,-0.88,1.1,7.70
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

CreateMeshBuilder,
AddVertex,1.38, 1.88, 7.70
AddVertex,1.29, 1.88, 7.70
AddVertex,1.19, 1.53, 7.70
AddVertex,0.80, 1.53, 7.70
AddVertex,0.88, 1.53, 7.70
AddVertex,1.38, 1.88, 9.50
AddVertex,1.29, 1.88, 9.50
AddVertex,1.19, 1.53, 9.50
AddVertex,0.80, 1.53, 9.50
AddVertex,0.88, 1.53, 9.50
AddFace,5,0,1,6,
AddFace,6,1,2,7,
AddFace,7,2,3,8,
AddFace,8,3,4,9,
GenerateNormals,
LoadTexture,seats_int.png,seats_int.png,
SetTextureCoordinates,0, 0, 0,
SetTextureCoordinates,1, 0, 0.2,
SetTextureCoordinates,2, 0, 1.3,
SetTextureCoordinates,3, 0, 2.2,
SetTextureCoordinates,4, 0, 2.5,
SetTextureCoordinates,5, 7, 0,
SetTextureCoordinates,6, 7, 0.2,
SetTextureCoordinates,7, 7, 1.3,
SetTextureCoordinates,8, 7, 2.2,
SetTextureCoordinates,9, 7, 2.5,

CreateMeshBuilder,,;//左側面,,
AddVertex,0.88,1.1,9.50
AddVertex,0.80,1.53,9.50
AddVertex,0.80,1.53,7.70
AddVertex,0.88,1.1,7.70
AddFace2,0,3,2,1
GenerateNormals,,,,

LoadTexture,seats_int2.png,seats_int2.png,,,
SetTextureCoordinates,0,0.001,1,
SetTextureCoordinates,1,0.001,0.01,
SetTextureCoordinates,2,1,0.01,
SetTextureCoordinates,3,1,1,
SetDecalTransparentColor,255,255,255

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,-8.22
AddVertex,-1.4,3.35,-8.22
AddVertex,-1.35,3.46,-8.22
AddVertex,-1.255,3.56,-8.22
AddVertex,-1.135,3.61,-8.22
AddVertex,-0.54,3.68,-8.22
AddVertex,0,3.7,-8.22
AddVertex,0.54,3.68,-8.22
AddVertex,1.135,3.61,-8.22
AddVertex,1.255,3.56,-8.22
AddVertex,1.35,3.46,-8.22
AddVertex,1.4,3.35,-8.22
AddVertex,1.4,1,-8.22
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,7.70
AddVertex,-1.4,3.35,7.70
AddVertex,-1.35,3.46,7.70
AddVertex,-1.255,3.56,7.70
AddVertex,-1.135,3.61,7.70
AddVertex,-0.54,3.68,7.70
AddVertex,0,3.7,7.70
AddVertex,0.54,3.68,7.70
AddVertex,1.135,3.61,7.70
AddVertex,1.255,3.56,7.70
AddVertex,1.35,3.46,7.70
AddVertex,1.4,3.35,7.70
AddVertex,1.4,1,7.70
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,-3.42
AddVertex,-1.4,3.35,-3.42
AddVertex,-1.35,3.46,-3.42
AddVertex,-1.255,3.56,-3.42
AddVertex,-1.135,3.61,-3.42
AddVertex,-0.54,3.68,-3.42
AddVertex,0,3.7,-3.42
AddVertex,0.54,3.68,-3.42
AddVertex,1.135,3.61,-3.42
AddVertex,1.255,3.56,-3.42
AddVertex,1.35,3.46,-3.42
AddVertex,1.4,3.35,-3.42
AddVertex,1.4,1,-3.42
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,-6.72
AddVertex,-1.4,3.35,-6.72
AddVertex,-1.35,3.46,-6.72
AddVertex,-1.255,3.56,-6.72
AddVertex,-1.135,3.61,-6.72
AddVertex,-0.54,3.68,-6.72
AddVertex,0,3.7,-6.72
AddVertex,0.54,3.68,-6.72
AddVertex,1.135,3.61,-6.72
AddVertex,1.255,3.56,-6.72
AddVertex,1.35,3.46,-6.72
AddVertex,1.4,3.35,-6.72
AddVertex,1.4,1,-6.72
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,-1.93
AddVertex,-1.4,3.35,-1.93
AddVertex,-1.35,3.46,-1.93
AddVertex,-1.255,3.56,-1.93
AddVertex,-1.135,3.61,-1.93
AddVertex,-0.54,3.68, -1.93
AddVertex,0,3.7,-1.93
AddVertex,0.54,3.68,-1.93
AddVertex,1.135,3.61,-1.93
AddVertex,1.255,3.56,-1.93
AddVertex,1.35,3.46,-1.93
AddVertex,1.4,3.35,-1.93
AddVertex,1.4,1,-1.93
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0


,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,2.92
AddVertex,-1.4,3.35,2.92
AddVertex,-1.35,3.46,2.92
AddVertex,-1.255,3.56,2.92
AddVertex,-1.135,3.61,2.92
AddVertex,-0.54,3.68, 2.92
AddVertex,0,3.7,2.92
AddVertex,0.54,3.68,2.92
AddVertex,1.135,3.61,2.92
AddVertex,1.255,3.56,2.92
AddVertex,1.35,3.46,2.92
AddVertex,1.4,3.35,2.92
AddVertex,1.4,1,2.92
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,6.2
AddVertex,-1.4,3.35,6.2
AddVertex,-1.35,3.46,6.2
AddVertex,-1.255,3.56,6.2
AddVertex,-1.135,3.61,6.2
AddVertex,-0.54,3.68,6.2
AddVertex,0,3.7,6.2
AddVertex,0.54,3.68,6.2
AddVertex,1.135,3.61,6.2
AddVertex,1.255,3.56,6.2
AddVertex,1.35,3.46,6.2
AddVertex,1.4,3.35,6.2
AddVertex,1.4,1,6.2
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

,,,,,,,,,,,,,,,
CreateMeshBuilder,,;//後面,
AddVertex,-1.4,1,1.42
AddVertex,-1.4,3.35,1.42
AddVertex,-1.35,3.46,1.42
AddVertex,-1.255,3.56,1.42
AddVertex,-1.135,3.61,1.42
AddVertex,-0.54,3.68,1.42
AddVertex,0,3.7,1.42
AddVertex,0.54,3.68,1.42
AddVertex,1.135,3.61,1.42
AddVertex,1.255,3.56,1.42
AddVertex,1.35,3.46,1.42
AddVertex,1.4,3.35,1.42
AddVertex,1.4,1,1.42
AddFace2,12,11,1,0
AddFace2,11,10,2,1
AddFace2,10,9,3,2
AddFace2,9,8,4,3
AddFace2,8,7,5,4
AddFace2,7,6,5,
GenerateNormals,,,,

LoadTexture,rear2.bmp,rear2.bmp,,,
SetTextureCoordinates,0,0,0.997,
SetTextureCoordinates,1,0,0.13
SetTextureCoordinates,2,0.018,0.089
SetTextureCoordinates,3,0.052,0.052
SetTextureCoordinates,4,0.095,0.033
SetTextureCoordinates,5,0.307,0.007
SetTextureCoordinates,6,0.5,0.001
SetTextureCoordinates,7,0.693,0.007
SetTextureCoordinates,8,0.905,0.033
SetTextureCoordinates,9,0.948,0.052
SetTextureCoordinates,10,0.982,0.089
SetTextureCoordinates,11,1,0.13
SetTextureCoordinates,12,1,0.997
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,0.7,3.34,-1.8
AddVertex,0.7,3.34,0
AddVertex,0.7,  0,0
AddVertex,0.7,  0,-1.8
AddFace2,0,1,2,3
Translate,-0.2,0.3,9.5
GenerateNormals

LoadTexture,hanger2a.bmp,hanger2a.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,-0.7,3.34,-1.8
AddVertex,-0.7,3.34,0
AddVertex,-0.7,  0,0
AddVertex,-0.7,  0,-1.8
AddFace2,0,1,2,3
Translate,0.2,0.3,9.5
GenerateNormals

LoadTexture,hanger2a.bmp,hanger2a.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,0.7,3.34,-17.7
AddVertex,0.7,3.34,0
AddVertex,0.7,  0,0
AddVertex,0.7,  0,-17.7
AddFace2,0,1,2,3
Translate,-0.2,0.3,7.7
GenerateNormals

LoadTexture,hanger3a.bmp,hanger3a.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,-0.7,3.34,-17.7
AddVertex,-0.7,3.34,0
AddVertex,-0.7,  0,0
AddVertex,-0.7,  0,-17.7
AddFace2,0,1,2,3
Translate,0.2,0.3,7.7
GenerateNormals

LoadTexture,hanger3a.bmp,hanger3a.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,0.8,3.5,-1.8
AddVertex,0.8,3.5,0
AddVertex,0.8,  0,0
AddVertex,0.8,  0,-1.8
AddFace2,0,1,2,3
Translate,-0.12,0.3,9.5
GenerateNormals

LoadTexture,hanger2b.bmp,hanger2b.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,-0.8,3.5,-1.8
AddVertex,-0.8,3.5,0
AddVertex,-0.8,  0,0
AddVertex,-0.8,  0,-1.8
AddFace2,0,1,2,3
Translate,0.12,0.3,9.5
GenerateNormals

LoadTexture,hanger2b.bmp,hanger2b.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,0.8,3.5,-17.7
AddVertex,0.8,3.5,0
AddVertex,0.8,  0,0
AddVertex,0.8,  0,-17.7
AddFace2,0,1,2,3
Translate,-0.12,0.3,7.7
GenerateNormals

LoadTexture,hanger3b.bmp,hanger3b.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

CreateMeshBuilder
AddVertex,-0.8,3.5,-17.7
AddVertex,-0.8,3.5,0
AddVertex,-0.8,  0,0
AddVertex,-0.8,  0,-17.7
AddFace2,0,1,2,3
Translate,0.12,0.3,7.7
GenerateNormals

LoadTexture,hanger3b.bmp,hanger3b.bmp
SetTextureCoordinates,0,1,0
SetTextureCoordinates,1,0,0
SetTextureCoordinates,2,0,1
SetTextureCoordinates,3,1,1
SetDecalTransparentColor,0,0,0

;----- Bagasi atas -----
CreateMeshBuilder
AddVertex,0.68,3.02,-19.16,; 4
AddVertex,0.68,3.02,-20.54,; 5
AddVertex,1.4,3.02,-20.54,; 6
AddVertex,1.4,3.02,-19.16,; 7
;Ujung belakang - kiri
AddVertex,-0.68,3.02,-19.5,; 8
AddVertex,-0.68,3.02,-17.72,; 9
AddVertex,-1.4,3.02,-17.72,; 10
AddVertex,-1.4,3.02,-19.5,; 11
;Ujung belakang - kanan
AddVertex,0.68,3.02,-17.72,; 12
AddVertex,0.68,3.02,-19.5,
AddVertex,1.4,3.02,-19.5,
AddVertex,1.4,3.02,-17.72,; 15
;Ujung tengah 3
AddVertex,-0.68,3.02,-17.85,; 16
AddVertex,-0.68,3.02,-15.9,; 17
AddVertex,-1.4,3.02,-15.9,; 18
AddVertex,-1.4,3.02,-17.85,; 19
AddVertex,0.68,3.02,-15.9,; 20
AddVertex,0.68,3.02,-17.85,; 21
AddVertex,1.4,3.02,-17.85,; 22
AddVertex,1.4,3.02,-15.9,; 23
;Ujung tengah 2
AddVertex,-0.68,3.02,-16.2,; 24
AddVertex,-0.68,3.02,-12.94,; 25
AddVertex,-1.4,3.02,-12.94,; 26
AddVertex,-1.4,3.02,-16.2,; 27
AddVertex,0.68,3.02,-12.94,; 28
AddVertex,0.68,3.02,-16.2,; 29
AddVertex,1.4,3.02,-16.2,; 30
AddVertex,1.4,3.02,-12.94,; 31
AddVertex,-0.68,3.02,-11.423,; 32
AddVertex,-0.68,3.02,-8.08,; 33
AddVertex,-1.4,3.02,-8.08,; 34
AddVertex,-1.4,3.02,-11.423,; 35
AddVertex,0.68,3.02,-8.08,; 36
AddVertex,0.68,3.02,-11.423,; 37
AddVertex,1.4,3.02,-11.423,; 38
AddVertex,1.4,3.02,-8.08,; 39
;Ujung tengah 1
AddVertex,-0.68,3.02,-6.58,; 44
AddVertex,-0.68,3.02,-3.3,; 45
AddVertex,-1.4,3.02,-3.3,; 46
AddVertex,-1.4,3.02,-6.58,; 47
AddVertex,0.68,3.02,-3.3,; 48
AddVertex,0.68,3.02,-6.6,; 49
AddVertex,1.4,3.02,-6.6,; 50
AddVertex,1.4,3.02,-3.3,; 51
;Ujung depan - kiri
AddVertex,-0.68,3.02,-1.8,
AddVertex,-0.68,3.02,0,
AddVertex,-1.4,3.02,0,
AddVertex,-1.4,3.02,-1.8,
;Ujung depan - kanan
AddVertex,0.68,3.02,0
AddVertex,0.68,3.02,-1.8
AddVertex,1.4,3.02,-1.8
AddVertex,1.4,3.02,0
AddFace2,4,5,6,7
AddFace2,8,9,10,11
AddFace2,20,21,22,23
AddFace2,24,25,26,27
AddFace2,28,29,30,31
AddFace2,32,33,34,35
AddFace2,36,37,38,39
AddFace2,40,41,42,43
AddFace2,44,45,46,47
AddFace2,48,49,50,51
GenerateNormals

LoadTexture,grill.bmp,grill.bmp
SetTextureCoordinates,0,0,0
SetTextureCoordinates,1,1,0
SetTextureCoordinates,2,1,1
SetTextureCoordinates,3,0,1
SetTextureCoordinates,4,0,0
SetTextureCoordinates,5,1,0
SetTextureCoordinates,6,1,1
SetTextureCoordinates,7,0,1
SetTextureCoordinates,8,0,0
SetTextureCoordinates,9,1,0
SetTextureCoordinates,10,1,1
SetTextureCoordinates,11,0,1
SetTextureCoordinates,12,0,0
SetTextureCoordinates,13,1,0
SetTextureCoordinates,14,1,1
SetTextureCoordinates,15,0,1
SetTextureCoordinates,16,0,0
SetTextureCoordinates,17,1,0
SetTextureCoordinates,18,1,1
SetTextureCoordinates,19,0,1
SetTextureCoordinates,20,0,0
SetTextureCoordinates,21,1,0
SetTextureCoordinates,22,1,1
SetTextureCoordinates,23,0,1
SetTextureCoordinates,24,0,0
SetTextureCoordinates,25,1,0
SetTextureCoordinates,26,1,1
SetTextureCoordinates,27,0,1
SetTextureCoordinates,28,0,0
SetTextureCoordinates,29,5,0
SetTextureCoordinates,30,5,1
SetTextureCoordinates,31,0,1
SetTextureCoordinates,32,0,0
SetTextureCoordinates,33,5,0
SetTextureCoordinates,34,5,1
SetTextureCoordinates,35,0,1
SetTextureCoordinates,36,0,0
SetTextureCoordinates,37,1,0
SetTextureCoordinates,38,1,1
SetTextureCoordinates,39,0,1
SetTextureCoordinates,40,0,0
SetTextureCoordinates,41,1,0
SetTextureCoordinates,42,1,1
SetTextureCoordinates,43,0,1
SetTextureCoordinates,44,0,0
SetTextureCoordinates,45,1,0
SetTextureCoordinates,46,1,1
SetTextureCoordinates,47,0,1
SetTextureCoordinates,48,0,0
SetTextureCoordinates,49,1,0
SetTextureCoordinates,50,1,1
SetTextureCoordinates,51,0,1
Translate,0,0,9.5
SetDecalTransparentColor,0,0,255